About Me
Hi there! I'm Mo, a London-based Unreal Engine Developer with a passion for game development, virtual production, and real-time rendering technologies. My love for video games started at a young age and has only grown stronger, leading me to pursue a career in creating games. I'm currently at CASSETTE, where I've had the opportunity to work on a wide range of projects utilizing Unreal Engine. Right now, I'm thrilled to be working on a top-secret project that is sure to be a game-changer.
When I'm not coding, I love to unwind by playing my favorite RPG video games, watching anime and movies, and reading manga. I also enjoy sketching, staying active through exercise, and practicing martial arts, particularly kickboxing.
Education
I hold a Bachelor of Science with Honours Games Technology First Class, graduating from Kingston University (2019)
Codecademy
Completed Codecademy course “Learn C++ Course” (2023).
Completed Codecademy course “C++: Introduction Course” (2023).
Sololearn
Completed Sololearn course “C++ Intermediate” (2023).
Completed Sololearn course “Introduction to C++” (2023).
Udemy
Completed Udemy course “Mathematics for Computer Games Development using Unity” (2022).
Completed Udemy course “Unreal Engine C++ Developer: Learn C++ & Make Video Games” (2021).
Achievements
Kingston University InKubator 24-hour Game Jam Winner with the Unreal Engine developed game, “The Lonely Mannequin” at the #BCExhibition Game Jam hosted at The Bentall Centre (2019).
Skills
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Unreal Engine
Unity
PlayCanvas
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C++
C#
JavaScript
TypeScript
Blueprints
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Gameplay
Systems
Virtual Reality
Augmented Reality
UI
Thank you for viewing my portfolio site! :)
Professional Projects
C++
Blueprints
JavaScript
UE4
Babylon.js
JSON
Analytics
VR
C++
Blueprints
JavaScript
UE4
PlayCanvas
JSON
Analytics
C++
Blueprints
UE4
JSON
Analytics
VR
C++
Blueprints
UE4
3DVista
Three.js
Personal Projects
Blueprints
UE4
Windows
C++
Blueprints
UE5
Windows
Blueprints
UE4
Windows
Blueprints
UE4
Windows
C#
Unity
Windows